Video: Carnegie Mellon’s Maglev Haptic VR Interface

Rob Beschizza got a hands-on with a prototype maglev haptic interface being developed at Carnegie Mellon which uses a pair of wildly expensive donut-shaped electromagnets to produce physical feedback and texture with a fidelity of up to 2 microns.

On the texture board’s hard surface, the haptic feedback was so sharp and resolute that the metal grip clanged against it, much as it might on a solid surface. On the board’s virtual vinyl record, each groove of the LP was individually distinguishable.

Based on this report, I predict the Nintendo Wii 2 will cost $24,900 dollars.

Hands-On With Maglev Haptic Control Technology [Gadget Lab]

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4 Responses to Video: Carnegie Mellon’s Maglev Haptic VR Interface

  1. dculberson says:

    That is amazing. DO WANT.

    But one has to wonder: is it healthy to put your hands in a magnetic field that strong for hours on end? A field strong enough to make metal clang “much as it might on a solid surface.” I have no idea, but would be hesitant.

  2. semiotix says:

    “”Experience the visco-elastic properties of simulated tissue,” said Hollis at one point.”

    Sold.

  3. dculberson says:

    That has to be one of the more disturbing phrases I’ve read today.

  4. BdgBill says:

    I’m sure the magnets themselves could be made cheaper but electromagnets that powerful likely suck down a lot of coal juice.

    Still the technology could be a breakthrough for the disabled, remote surgery etc.

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