"Mafia/Werewolf" IRC Game, Tomorrow at 1PM EST

Tomorrow, John Brownlee will be hosting "Pre-Cogs vs. Replicants," a version of the popular "Mafia" (a.k.a. "Werewolf") social game in the #boingboing IRC channel. Remember, he who lies best lies last.

Game: Pre-Cogs vs. Replicants (a variation of the Mafia party game.)

Time: April 10th at 1pm EST

Place: #boingboing on FreeNode IRC

Setting: The sinuous, slithering bowels of Grope-Kant University: a festering intestinal track four years long in which the turgid philosophical constructs of pimpled undergrads are broken down into a semantic slurry suitable for the suckling of tenured flatworms. Within this excretionary system exists a small nodule of scientific inquiry: Grope-Kant U's Department of Bio-Chemical Engineering, comprised of twenty two researchers tinkering with the building blocks of life.

For most of these free-thinkers, the goals are modest, albeit perverse: mongrel dogs that can be milked by obnoxious assistants into ejaculating ambergris. Supple, disembodied female breasts, suitable for playing bocce on the Quadrangle. Xenuvian tomatoes that scream when they are sliced. And, of course, a wide variety of mutagenic nostrums that, slathered appropriately, allow for a variety of surprising genital enhancements especially aimed at Caligulan jousters and pole-vaulters.

But lurking amongst this constabulary of perverted old men, three academics toil on works of quiet yet resplendent genius.

Two — eager to improve their French kissing with first-person clinical analysis — have secretly grown genetic replicants of themselves, pleasure models to be sure.

The third, quite by accident, has pricked himself with a roux of chemicals with the interesting side effect of psychic pre-cognition.

And although, at first, this accidental pre-cog's aims for his new mental powers are limited entirely to trying to figure out if girls really like him, the surprise discovery of two brainless corpses crammed into a mail chute — their faces ripped off; their formulae for genetic cloning inserted into clammy, puckered orifices — will quickly transform this nebbish professor into a warrior of destiny.

Rules and how to get on IRC after the jump.

Rules: There are twenty players.

Two players are Replicants: their goal is to kill every other player. Every night, they vote on one player to kill.

One player is the Pre-Cog: every night, he is allowed to have a pre-cognitive vision about another player of his choosing, identifying him or her as a replicant or a human.

All other players are humans. They may vote to kill one other player every night, based upon conversation in channel. The player with the most votes at the end of turns—Replicant, Pre-Cog, or Human—is killed.

The goal of the Replicants is to kill all humans. Replicants want to try to identify and target the Pre-Cog as quickly as possible. If all humans are killed in the game, Replicants win.

The goal of the Pre-Cog: stay alive, build up a circle of trust, identify replicants and try to influence voting while staying unrevealed.

The goal of the humans: kill all Replicants!

(For more explanation, we suggest browsing the Wikipedia "Mafia Game" entry.)

IRC Notes: Twenty players will be picked at random from willing participants in the #boingboing IRC Channel on Freenode. One of these players will randomly be given the role of Pre-Cog, and another two will be randomly given the role of Replicants. This message will come from "Brownlee" in a private message, so you must register your nickname to play. All others are human.

Each "day" will last 5 minutes in real time. During this time, human players must discuss who to kill at the end of the turn. Replicants must decide who they will kill and the pre-cog must decide who he will dream about. All votes from special players must be in at the end of the turn.

So, How To Play?: Use an IRC client (or follow this handy-dandy link to a Java client that will run in your browser) to join #boingboing on Freenode. (chat.freenode.net)

Since you will need to be able to private message people in game, register your nick by typing "/msg NickServ register "

When you're on, message Brownlee (/msg Brownlee) that you'd like to play. He'll add you to the list of potential players. He'll let you know if you get in!


Discussion

Take a look at this
#1 posted by Anonymous , April 9, 2008 12:32 PM

When Joel posted this, a couple of the commands got cut off due to vagaries of HTML.

When you join the network, type in "/msg NickServ register [choose a password]" which will allow you to send PMs to each other.

Also, to message me, just type in /msg Brownlee [message]

Take a look at this

So if you have a day job in the USA, Eff Ewe... is that about it?

Take a look at this

Yeah, but Sweet if you live in the U.K. :)

Take a look at this
#4 posted by madjo , April 10, 2008 1:44 AM

You don't have to register to send and receive PMs in IRC. That's just there so that no one will steal your nickname.

Take a look at this

Madjo: You do on Freenode.

Take a look at this

Remember to /msg ident nickserv (your password) if you've previously registered.

Take a look at this

That was a lot of fun to watch. Will you be posting the logs of the game? Do you intend to do this again sometime? It's not the same thing if its not BB-sponsored ;)

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Anonymous