Help CMU's AI research by playing casual games online
Carnegie Mellon University's new online games are designed to make other programs smarter by learning from the players. Each multi-player title encapsulates a class of problem that remain impossible for computers to solve.
"We have games that can help improve Internet image and audio searches,
enhance artificial intelligence and teach computers to see," Luis von Ahn, of CMU's Computer Science deaprtment, said in a press release. "But that shouldn't matter to the players because it turns out these games are super fun."
So far, there are four "Games with a Purpose." Matchin, which has players judge which of two images is more appealing, aims to improve image search algorithms. Tag a Tune has players describe songs, so that listeners may search for songs with certain emotional qualities; Verbosity, a "common sense" test game designed to help AI programs become smarter; and Squigi, which has players outline objects in photos to teach computers how to do likewise.
Play the games [GWAP]

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Whoa - tag a tune is addictive.
How long before SA and /b/ begin AI griefing?
Save Luis!
A few of my friends in Von Ahn's class have been inviting people to Facebook groups because he made wagers with the students that they couldn't get something like 1500 people to join the group in 24 hours. They managed to do it, but some of these guys were calling everyone they knew.