Syd Mead's "Sulaco" ship from Aliens just a big gun
Bethesda's Adam Adamowicz has a great post up talking about some of the thought that went into the concept art for the upcoming videogame Fallout 3
. He namechecks BBG
's patron saint of design in this great little anecdote about Aliens
Seeing Syd Mead lecture in SF was an incredibly profound lesson on design. During the Q&A I asked him how far he went on a design to make it technically believable. His advice was ‘to design with the story in mind and stay consistent with it’. Hence I learned that the Sulacco [sic] from Aliens is essentially a massive gun in space with a big nuclear reactor at one end which beautifully fits the theme of space marines exploring a planet infested with deadly hostile aliens. That answer freed me obsessing over minutiae that diverges story-wise, and focus on the broad strokes that propel the story. The addition of ensuing consistent minutiae would give it richness.
I want to see Syd lecture. I want to hold Syd in my arms while he traces invisible, tasteful whorls over my cheeks.
The concept art from Fallout 3
is pretty fantastic, too. These are some fantasy gadgets, all of which are attempts to create that strange alt-history aesthetic where technology was slightly
more advanced than what we have now, but still using only '50s materials and design cues.
[Fallout.Bethsoft.com via Rock, Paper, Shotgun
Image: Michael Heilemann
This entry was posted in Uncategorized. Bookmark the permalink