Make music on PlayStation Portable with PSPSeq 3

The third edition of PSPSeq, a fully-featured homebrew sequencer app with 16 audio tracks, is now available. You can use your own samples (in WAV format) or use a selection of softsynths to put together your choons. Hack a Day interviewed creator Ethan Bordeaux, who says the inspiration came from an attempt to write procedural music:
myself and some friends designed custom DSP hardware to create autonomous generative music (the project was called Chiclet). I created the synthesis engine running on the DSP. I learned a lot from the project but wanted to make a tool that could contain some of my synthesis and sequencing ideas but in a more user friendly package ... I also considered using the GP2X however the PSP has a lot more horsepower and a larger installed base.
Listen to Keira, a track made on the new edition. Anyone out there remember the days of MED on the Commodore Amiga? PSPSeq 3.0, PSP sequencer release and interview [HaD] Product Page [Dspmusic]

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4 Responses to Make music on PlayStation Portable with PSPSeq 3

  1. smalltimore says:

    I installed this last night. Truly incredible and lots of fun. Between this and the new PSPRhythm8 release I think my PSP is going to be getting much more use.

  2. dderidex says:

    Geez, I hope I’m not the only one who expected that sample tune to bust out into the ‘Knight Rider’ theme at some point….[worried look]

  3. Clay says:

    This looks nice, but I think I still prefer NitroTracker DS‘ interface.

  4. ElBiggus says:

    I used to live across the road from Ray Burt-Frost, the publisher of OctaMED. No interesting story attached, sadly.

    I have fond memories of cranking out tunes on my trusty A1200, and I even used OctaMED as a drum machine and sample player for a few live performances. Those were the days!

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