POSTED BY

Brandon Boyer

AT 7:26 AM
Thursday July 9, 2009

offworld

Recently on Offworld: hyper-scale war, experimental gameplay, WoW Peggle

frobotheader.jpgA game developer that's been tirelessly evolving what they hope to be the most all-encompassing soldier sim doesn't exactly sound like typical indie fare, argues columnist Jim Rossignol, but their indie-style ambition is there and is typified by their latest, Arma II. See as proof: the collection of videos Rossignol includes in his column, which may be some of the most spectacularly hyper-real Offworld has ever seen, with gratuitous 200 v. 200 plane low-flying dogfights, suicidal jet pilots, and tanks v. chicken battles.

That indie spirit continues elsewhere as the creators of World of Goo and Henry Hatsworth return to their roots and re-launch the Experimental Gameplay Project with disco-dancing Robotron games (above) and surprisingly compelling generative evolutionary worm sims, with more new games to come every month.

Elsewhere we saw, of course, the mind-blowing Portal in ASCII video, the upcoming European debut of chiptune showcase Blip Festival, watched German TV pair up a games design vet and a new champion of art gaming for a lengthy discussion, fan-made Chrono Trigger T-shirts, and upcoming shirts for indie favorite Cave Story.

Finally we saw World of Warcraft-themed Peggle now downloadable as a free standalone game, and our usual 'one shots': Left 4 Dead via LittleBigPlanet, Hello Mario & Luigi, an awesome tribute to Monkey Island's Guybrush Threepwood, and Castle Crashers in Lego.